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Real Time Minute

The Real Time Minute features tips, musings, and reflections on learning and collaborating online in real time. New RTM episodes are posted by Jonathan Finkelstein, author of Learning in Real Time and executive producer of LearningTimes. Sign Up at the top of this page to receive an email when new episodes are released.

#6 - Drawing the Line

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In this “courtside” episode of the Real Time Minute, Jonathan looks at how the rules of engagement — or the nature of “play” — in a live online environment can be defined by what’s on the surface of your virtual whiteboard.



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One Response to “#6 - Drawing the Line”

  1. Georgina Nou Says:

    Another great metaphor!

    I work with people for whom literacy is an issue so use images and graphic ‘language’.

    I loved the idea of modifying and highlighting artworks. We have participants making collages of images or showing works they’ve done in Photoshop. Also, with digital stories images can be brought in, sequenced and oral work done to develop narration. I always have a visual at the start of a session..a maze to do, a map to relate to, a doodle to muck about with collaboratively. With roam on, participants can move about the screens for different comments/activities.

    With the capacity to move elements on the screen it would be easy to create not only games like chess as you suggested Jonathon but also backdrops for role plays and theatrics. Great for English language teaching..having objects that your ‘avatar’ has to move around, over, etc. I see the new version of Elluminate has the capacity to extend the clip art..avatars/pieces could be added to that for use. Road maps work well for giving directions orally and for other participants to follow. Treasures/clues hidden under white boxes on the screen..the mind boggles with possibilities.
    Outbush, in the Centre of Australia, the lines give way to the sand but there’s plenty of playing to be done!

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